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abomination - Word of the Day - Tue Jun 9, 2026
Bill W commented on Myr's blog entry in Writing World
The phrase "Abomination first" in storytelling refers to a specific structural technique where a narrative is propelled by an initial, shocking, or world-shattering reveal. It establishes the ultimate stakes, consequence, or villain up front, setting the narrative tone immediately. In fiction—most notably exemplified by the use of classic "Eldritch Abominations" or characters like Marvel's Abomination—this storytelling choice carries immense weight. Establishes the Ultimate Stakes (The Show, Don't Tell Method: Instead of slowly building up to a threat, introducing the "Abomination" first allows the audience to instantly understand what the protagonist is up against. By showing the devastating power of the antagonist immediately, every subsequent action taken by your hero feels much more urgent and meaningful. It sets an indelible baseline of horror, awe, or scale right out of the gate. Defines the Hero's Journey: As seen with the classic dynamic between the Hulk and The Abomination in Marvel.com comics, introducing the negative mirror first shapes the hero's development. When a protagonist must confront an entity that has the same powers but is stronger and purely destructive, they are forced to evolve. The hero's internal battle—learning to control their abilities and find their humanity—is highlighted by the fact that the "Abomination" has already given into the monstrous nature. Deepens Character Nuance: When an overwhelming threat or evil is introduced first, the story then has room to dive into the how and why it got that way. For example, exploring Emil Blonsky's past on Script Magazine shifts the perception of a monster into a tragic study of ambition and trauma. -
abomination - Word of the Day - Tue Jun 9, 2026
Bill W commented on Myr's blog entry in Writing World
Abomination entered the English language in the 14th century via Old French. It traces back to the Latin abōminārī, meaning "to shun as an ill omen". This root combines ab- ("away from") and ōmen ("omen"), literally translating to "turning away from something because it is a bad omen. Original Meaning: Initially, it described things that were detestable or ritually impure, later taking on a broader meaning of extreme disgust or moral loathing. Shakespearean Era: In early English, it was frequently misspelled and pronounced abhominable due to a false folk etymology—people assumed it came from the Latin ab homine, meaning "away from man" (implying something so foul it was no longer human). William Shakespeare famously poked fun at this linguistic error in his play Love's Labour's Lost. Biblical Translations: The English word was heavily cemented into our vocabulary to translate various Hebrew words in the Bible—such as to'ebah (detestable acts or idolatry) and shiqquts (unclean animals or abominable idols). According to the Oxford English Dictionary (OED), the noun "abomination" was first recorded in English around 1350. The earliest known usage appears in a Middle English text called the Midland Prose Psalter (a translation of the Psalms), where it was used to describe things considered deeply offensive or loathsome. If you are curious about its earlier forms, the adjective "abominable" actually predates the noun, making its first appearance in English texts around 1340. -
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In storytelling, narratives of possession serve as profound metaphors for exploring the loss of agency, unmasking repressed human desires, and confronting existential anxieties. These stories tap into primal fears of the unknown while acting as a visceral mechanism to externalize complex psychological traumas, such as addiction, oppression, or cultural frustration. Thematic value and narrative utility encompass several key dynamics: The Seduction of Power & Efficiency: Possession narratives often surge during periods of cultural frustration, when systems feel unresponsive and individuals feel powerless. The Appeal: An external force that cuts through bureaucratic rules or societal limits can seem efficient. The Metaphor: It asks a dangerous question—What if the rules no longer apply to you? It allows the storyteller to explore the terrifying realization that giving up control can sometimes feel like a momentary relief from the burden of daily decision-making. Externalizing Internal Monsters: Writers frequently use possession as a tangible manifestation of invisible, stigmatized human struggles. Mental Health & Addiction: Being possessed by an entity mirrors the loss of control experienced during conditions like severe depression, psychosis, or substance abuse. Relatability: By giving the "monster" a personality, the struggle shifts from a passive medical condition to an active battle of wills, allowing the audience to witness an emotional conflict play out physically. The Alteration of Identity: At its core, possession is a battle for self-sovereignty. Identity Conflict: It raises questions about what defines the self when an interloper controls speech, temperament, and physical actions. Dramatic Irony: Using an altered-state protagonist lets the writer build deep suspense, forcing characters (and readers) to decipher where human nature ends and the entity's will begins. Cultural and Historical Mirrors: Throughout cross-cultural folklore and cinematic history, possession tropes evolve to reflect society's darkest fears. Historical Anxieties: The tradition of spirit possession has long been used in folklore to process communal fears, trauma, or the fracturing of marginalized identities. Modern Themes: Contemporary authors often use modern equivalents to express societal distress, such as toxic obsessions with cable news networks or becoming "possessed" by our constant dependence on digital technology and devices.
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The word "possessed" traces back to the late 14th-century Middle English word possessen, a back formation of "possession". It stems from the Old French [pssesser. and ultimately derives from the Latin possidere (to hold, own, or have in one's control). The word's meaning has shifted dramatically over centuries, reflecting historical changes in law, religion, and culture: Legal (Real Estate): Used first in Latin as a legal term for land ownership and physical occupation. Demonic (Supernatural): By the 1520s, it began to imply being controlled or having one's body seized. The demonic sense of being under the influence of evil spirits was established by the 1530s. Fervor & Obsession: By the 1590s, the meaning weakened to describe someone being intensely fascinated, enthralled, or consumed by an emotion, idea, or passion (e.g., behaving "like all possessed"). According to the Oxford English Dictionary (OED), the earliest known use of the adjective possessed falls in the Middle English period dating before 1500. he earliest evidence is found in a translation of Alain Chartier's Quadrilogue. The verb possess was first recorded in 1394 and was officially documented in Chartier's Quadrilogue. The earliest recorded evidence of the noun possession dates to before 1325 in the Statutes of the Realm.
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Featured Story: What the Ship Remembers by Andy Cannon
Bill W commented on wildone's blog entry in Gay Authors News
Looks interesting. I'll have to add it to my reading list. 😃 -
Do you know if that was a recorder or a flute that was playing in the middle of that song?
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If I'm in the car, I listened to the local Georgia University station, and they're now aligned with PBS and NPR. That means if I do out in the car in the moring, I'll probably be listening to classical music. However, if I go out on Sunday morning, they'll usually have a guest their chatting with, so we may hear anything from pop, rock 'n roll, country, or jazz. If I'm listening at home, it depends on what I'm doing and how I'm feeling, so I may pull up YouTube videos of classical, rock 'n roll, Big Band music, or old country artists, because the last two take me back to my childhood, since they were played on the record player. 🥰 I used to have an 8-track player, but my car was busted into and it was stolen after I'd had it for a year, and the crooks took all of the 8-track tapes that I had too. 😞
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Dread is the anticipation of an inevitable, negative outcome. Rather than the sudden shock of a jump-scare or gore, dread operates as a slow burn. It is the most powerful tool for hooking audiences because it exploits the imagination, forcing readers to actively participate in building the suspense. The Core Importance of dread: Subverts the "Unknown": Unlike horror, which relies on confronting a visible monster, dread thrives on the unseen threat. It plays on primal fears, keeping the audience uncertain about what is coming, when it will arrive, or what form it will take. Deepens Empathy: By lingering in a character's mind, dread puts the audience in their shoes. Audiences don't just watch a character face danger; they experience the emotional weight of anticipating it. Enhances Plot Pacing: Dread acts as emotional scaffolding. By delaying action and focusing on quiet, creeping unease, you create tension that makes any eventual reveal or climax hit much harder. Psychological Resonance: It tackles deep-seated, universal fears—like loss, paranoia, and the fragility of our sense of safety. This taps into the primal power of stories that evoke yearning and dread. Practical Techniques to Build Dread: Control Pacing: Stretch out time. Focus on tiny anomalies, shifting shadows, and sensory details (uncomfortable quiet, strange noises, mundane objects behaving strangely). Show the Aftermath First: Let your audience get ahead of the characters. Giving a hint of what is to come or who is in danger builds unbearable anticipation. Leverage Restraint: Restraint is power. The brain is almost always scarier than the monster you can physically describe.
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Dread traces to the Old English verb ondrǣdan (to fear or counsel against). This evolved through Middle English as dreden, which originally meant to "set the mind against" or "advise against" something. Over centuries the concept of mentally bracing against impending danger or an opposing force shifted into the meaning of anticipatory terror or deep awe. The word dread was also used when creating the related words dreadful and dreadlocks. According to the Oxford English Dictionary (OED), the word "dread" first appeared in the English language during the Middle English period (1150-1500). The earliest recorded usage depends on whether the word is used as a verb or a noun: Verb: The earliest evidence for the verb is from around 1175 in the Lambeth Homilies. Noun: The earliest known use of the noun form dates to around 1200 in the Trinity College Homilies. According to the OED, the earliest known use of the word dreadful in English dates to around 1225. And according to the OED, the term "dreadlocks", a compound of "dread" (the emotion of fear or awe) and "locks" (a tress of hair). first emerged in the 1960s. The earliest documented evidence of the word is from 1960 and is found in a text by M. G. Smith and colleagues.
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I enjoyed your short story, @chris191070 I thought it captured the mood of the World Cup perfectly while adding a humorouse little surprise.
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If you're looking for a quick read amid the insanity of the World Cup, then read this imaginative short story that will bring a smile to your face!
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Well done, Chris! First of all, you captured the high level atmosphere of the World Cup perfectly and using a time-traveling cabybara to calm things down added a little levity into a tense situation.
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In storytelling, a sinister element—whether a villain, an ominous setting, or dark subtext—is essential. It drives the plot forward, raises the stakes, and creates the vital conflict needed to challenge the protagonist. Without a dark counterweight, stories lack tension, and heroes have nothing truly meaningful to overcome. A sinister presence fulfills several core narrative functions: Forces Growth and Conflict: Villains and dark forces act as "first movers," disrupting the hero's ordinary world. By placing obstacles in the protagonist's path, they force the hero to tap into hidden strengths. Engages the Audience's Mind: Often, the most menacing storytelling tool is subtext. Hints of a dark past or evil intentions leave gaps for the audience to fill. The horrors a reader's imagination creates are usually far scarier than anything explicitly stated. Tests Morality: Sinister elements offer a benchmark of extreme immorality, forcing audiences to evaluate the "gray" areas in the heroes and other characters. This helps explore complex themes like corruption, ambition, and resilience. Provides Catharsis: Exploring dark things through fiction gives the audience a safe space to process real-life fears, societal anxieties, and worst-case scenarios from a distance.
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Sinister traces its roots back to the 15th century, evolving from the Latin word sinister, which literally means "on the left side" or "left handed". Over time, cultural, religious, and linguistic biases against left-handedness transformed the word from a simple directional term into a synonym for evil, malice, and dishonesty. The modern meaning of the word reflects a fascinating history of how "left" became associated with bad luck: Ancient Divination: In Roman and Greek augury (reading omens from nature), omens appearing on the left were traditionally considered unfavorable or unlucky, whereas those on the right (dexter) were positive. The Dominance of the Right: Because the vast majority of people are right-handed, the left hand was historically viewed as clumsy, weaker, and therefore suspicious. This bias is also seen in words like ambidextrous (originally meaning right-handed on both sides). Cultural Phobias: In many European traditions, the left side was associated with the West, the setting sun, and encroaching darkness, fueling associations with malevolence. According to the Oxford English Dictionary (OED), the earliest known use of the word sinister in English dates back to the early 15th-century (specifically 1411), found in the Rolls of Parliament: Henry IV. When it first appeared in Middle English (often spelled sinistre), it was borrowed from French and Latin and meant "malicious", "dishonest", or "prompted by ill-will". The timeline of the word's evolution: The Latin Root: In Latin, sinister literally translated to "on the left side". During ancient Roman times, it was used in augury—the interpretation of omens—where bad omens were often associated with the left. The Shift to "Evil": Because of these superstitious associations, left-handedness became culturally linked to bad luck and malice, shifting the word's meaning into the malevolent and ominous tone we know today.
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Unfortunately, spectral evidence is what was used in the Salem witch trials. 😧
