QUOTE (Myk @ August 2 2008, 11:29 PM)

They do look pretty good. I'm curious how you guys made them. Is there a certain site or program you guys use? I'd like to make one but I'm not entirely sure where to start :P
I'm admittedly rusty with my skills, but I like these challenges Dan throws out. It's difficult to convey meaning in such a limited space, and the additional constraints make me think, which is kinda fun.
The file I did is comprised of five layers. From top to bottom:
1. Text
2. Text glow
3. Silhouettes
4. Red glow (with mask)
5. Stars
I started with a photograph of a guy with his kid. I used Illustrator to auto-trace the figures (just 'cause I'm lazy) and then simplified those outlines before exporting the resulting silhouettes to Photoshop. That was layer 3. For the second revision, I traced the figures manually in Illustrator. Well, I traced the kid fully, but I only bothered with the visible part of the father. I exported to Photoshop again and used the Smudge tool to modify the outlines a little more, since a few of the angles looked strange at the finished image size.
For the star background (#5), I initially used a custom brush (large step value, small size) to 'scatter' stars on a black background at three different opacity levels (20, 60, 100%). I duplicated the layer twice and applied 90-degree and 0-degree motion blurs (horizontal and vertical) to fake a "shine" for each star, then merged all three layers. The second time around, I used a different brush (less starlike, more of a simple dot) at three slightly different sizes and off-white colors to go for a different look. I'm still not totally happy with it, but then again, I'm not getting paid for this either. :P
The red glow (#4) was a simple red background with a gradient mask, so that it higlighted the silhouettes without eclipsing—no pun intended—the rest of the stars.
The text took awhile; I hunted for a font that I liked for quite some time, and ended up discarding various futuristic fonts in favor of something slightly more simple and eminently more readable. I rendered the text to a bitmap layer (rather than keeping it editable on a vector layer), added noise, did a Gaussian blur, changed the layer's blend mode to Hard Light, and merged it with a solid black layer to make the text a bit distressed; I then used a magic wand and cut out all of the black. I touched up a few characters manually with the Smudge tool and the Eraser to remove aliasing, and this became layer 1.
Last, I duplicated the text layer three times; i arranged them from top to bottom and did a Gaussian blur with a progressively larger radius on each layer for a good white glow. (I could have done this with layer effects, but I've never liked the results there.) I merged the three layers and that was layer #2, the last one.
I also played with a few other motifs, but I felt the only sure thing I could add was stars. If you'd like the resulting PSD file, let me know.